Blogs (19) >>
Thu 16 Mar 2023 14:10 - 14:25 at 803 - EngageCSEdu Chair(s): Michelle Craig, Briana B. Morrison

This assignment is designed for an introductory human-computer interaction course. Students identify usability issues in everyday things. For example, confusing light switches, street signs, mobile applications, gaming consoles, or microwave ovens. There are three learning objectives: 1) demonstrate the ability to notice the usability of everyday things, 2) correctly apply usability terms and concepts, and 3) design a solution that addresses an identified weakness.

Thu 16 Mar

Displayed time zone: Eastern Time (US & Canada) change

13:45 - 15:00
EngageCSEduSister Sessions at 803
Chair(s): Michelle Craig University of Toronto, Briana B. Morrison University of Virginia
13:45
13m
Talk
AI: Connect Four Agent
Sister Sessions
Brian O'Neill Western New England University
Link to publication
13:58
12m
Talk
AI: Informed Search to Navigate the Subway
Sister Sessions
Brian O'Neill Western New England University
Link to publication
14:10
15m
Talk
Usability Observations of Everyday Things
Sister Sessions
Michelle Dowling Grand Valley State University, Scott Grissom Grand Valley State University
Link to publication
14:25
10m
Talk
Using Affect-Aware Computing as a Theme for a User-Centered Design Course
Sister Sessions
Annuska Zolyomi University of Washington
Link to publication
14:35
10m
Talk
Using Citizen Science as a Theme for a User-Centered Design Course
Sister Sessions
Annuska Zolyomi University of Washington
Link to publication
14:45
15m
Talk
Interaction Metrics Projects for Human Computer Interaction
Sister Sessions
Isabel Almaguer Iowa State University, Stephen Gilbert Iowa State University
Link to publication